sd-login — APIs for tracking logins
#include <systemd/sd-login.h>
pkg-config --cflags --libs libsystemd
sd-login.h
is part of
libsystemd(3) and
provides APIs to introspect and monitor seat, login session, and user status information on the local
system.
Note that these APIs only allow purely passive access and monitoring of seats, sessions and users. To actively make changes to the seat configuration, terminate login sessions, or switch session on a seat you need to utilize the D-Bus API of systemd-logind, instead.
These functions synchronously access data in
/proc/
, /sys/fs/cgroup/
and /run/
. All of these are virtual file
systems, hence the runtime cost of the accesses is relatively
cheap.
It is possible (and often a very good choice) to mix calls
to the synchronous interface of sd-login.h
with the asynchronous D-Bus interface of systemd-logind. However,
if this is done you need to think a bit about possible races since
the stream of events from D-Bus and from
sd-login.h
interfaces such as the login
monitor are asynchronous and not ordered against each
other.
If the functions return string arrays, these are generally
NULL
terminated and need to be freed by the
caller with the libc
free(3)
call after use, including the strings referenced therein.
Similarly, individual strings returned need to be freed, as
well.
As a special exception, instead of an empty string array
NULL
may be returned, which should be treated
equivalent to an empty string array.
See sd_pid_get_session(3), sd_uid_get_state(3), sd_session_is_active(3), sd_seat_get_active(3), sd_get_seats(3), sd_login_monitor_new(3) for more information about the functions implemented.
A seat consists of all hardware devices assigned to a specific
workplace. It consists of at least one graphics device, and usually also includes
keyboard, mouse. It can also include video cameras, sound cards and more. Seats
are identified by seat names, which are strings (<= 255 characters), that start
with the four characters "seat
" followed by at least one
character from the range [a-zA-Z0-9], "_
" and
"-
". They are suitable for use as file names. Seat names may or
may not be stable and may be reused if a seat becomes available again.
A session is defined by the time a user is logged in until they log out. A session is bound to one or no seats (the latter for 'virtual' ssh logins). Multiple sessions can be attached to the same seat, but only one of them can be active, the others are in the background. A session is identified by a short string.
systemd(1)
ensures that audit sessions are identical to systemd sessions, and uses the audit
session ID as session ID in systemd (if auditing is enabled). In general the
session identifier is a short string consisting only of [a-zA-Z0-9],
"_
" and "-
", suitable for use as a file name.
Session IDs are unique on the local machine and are
never reused as long as the machine is online. A user (the way we know it on UNIX)
corresponds to the person using a computer. A single user can have multiple
sessions open at the same time. A user is identified by a numeric user id (UID) or
a user name (a string). A multi-session system allows multiple user sessions on
the same seat at the same time. A multi-seat system allows multiple independent
seats that can be individually and simultaneously used by different users.
All hardware devices that are eligible to being assigned to a seat, are assigned
to one. A device can be assigned to only one seat at a time. If a device is not
assigned to any particular other seat it is implicitly assigned to the special default
seat called "seat0
".
Note that hardware like printers, hard disks or network cards is generally not assigned to a specific seat. They are available to all seats equally. (Well, with one exception: USB sticks can be assigned to a seat.)
"seat0
" always exists.
Assignment of hardware devices to seats is managed inside the udev database, via settings on the devices:
seat
"¶When set, a device is eligible to be assigned to a seat. This tag is set for graphics devices, mice, keyboards, video cards, sound cards and more. Note that some devices like sound cards consist of multiple subdevices (i.e. a PCM for input and another one for output). This tag will be set only for the originating device, not for the individual subdevices. A UI for configuring assignment of devices to seats should enumerate and subscribe to all devices with this tag set and show them in the UI. Note that USB hubs can be assigned to a seat as well, in which case all (current and future) devices plugged into it will also be assigned to the same seat (unless they are explicitly assigned to another seat).
master-of-seat
"¶When set, this device is enough for a seat to be considered
existent. This tag is usually set for the framebuffer device of graphics cards. A
seat hence consists of an arbitrary number of devices marked with the
"seat
" tag, but (at least) one of these devices needs to be
tagged with "master-of-seat
" before the seat is actually
considered to be around.
ID_SEAT
¶This property specifies the name of the seat a specific device is
assigned to. If not set the device is assigned to "seat0
". Also,
to speed up enumeration of hardware belonging to a specific seat, the seat is also
set as tag on the device. I.e. if the property
ID_SEAT=seat-waldo
is set for a device, the tag
"seat-waldo
" will be set as well. Note that if a device is
assigned to "seat0
", it will usually not carry such a tag and you
need to enumerate all devices and check the ID_SEAT
property
manually. Again, if a device is assigned to seat0 this is visible on the device in
two ways: with a property ID_SEAT=seat0
and with no property
ID_SEAT
set for it at all.
ID_AUTOSEAT
¶When set to "1
", this device automatically
generates a new and independent seat, which is named after the path of the
device. This is set for specialized USB hubs like the Pluggable devices, which when
plugged in should create a hotplug seat without further configuration.
ID_FOR_SEAT
¶When creating additional (manual) seats starting from a graphics
device this is a good choice to name the seat after. It is created from the path
of the device. This is useful in UIs for configuring seats: as soon as you create
a new seat from a graphics device, read this property and prefix it with
"seat-
" and use it as name for the seat.
A seat exists only and exclusively because a properly tagged device with the
right ID_SEAT
property exists. Besides udev rules there is no
persistent data about seats stored on disk.
Note that systemd-logind(8) manages ACLs on a number of device classes, to allow user code to access the device nodes attached to a seat as long as the user has an active session on it. This is mostly transparent to applications. As mentioned above, for certain user software it might be a good idea to watch whether they can access device nodes instead of thinking about seats.
Functions described here are available as a shared
library, which can be compiled against and linked to with the
libsystemd
pkg-config(1)
file.
The code described here uses
getenv(3),
which is declared to be not multi-thread-safe. This means that the code calling the functions described
here must not call
setenv(3)
from a parallel thread. It is recommended to only do calls to setenv()
from an early phase of the program when no other threads have been started.
systemd(1), sd_pid_get_session(3), sd_uid_get_state(3), sd_session_is_active(3), sd_seat_get_active(3), sd_get_seats(3), sd_login_monitor_new(3), sd-daemon(3), pkg-config(1)
Multi-Seat on Linux may also be of historical interest.