sd_event_source_set_floating, sd_event_source_get_floating — Set or retrieve 'floating' state of event sources
sd_event_source_set_floating() takes a boolean and sets the 'floating' state
of the specified event source object. This is used to change the direction of reference counts for the
object and the event loop it is associated with. In non-floating mode, the event source object holds a
reference to the event loop object, but not vice versa. The creator of the event source object must hold
a reference to it as long as the source should exist. In floating mode, the event loop holds a reference
to the source object, and will decrease the reference count when being freed. This means that a reference
to the event loop should be held to prevent both from being destroyed.
Various calls that allocate event source objects (i.e.
similar) will automatically set an event source object to 'floating' mode if the caller passed
NULL in the parameter used to return a reference to the event source object.
Nevertheless, it may be necessary to gain temporary access to the source object, for example to adjust
event source properties after allocation (e.g. its priority or description string). In those cases the
object may be created in non-floating mode, and the returned reference used to adjust the properties, and
the object marked as floating afterwards, and the reference in the caller dropped.
sd_event_source_get_floating() may be used to query the current 'floating'
state of the event source object
source. It returns zero if 'floating' mode is
off, positive if it is on.
sd_event_source_get_floating() return a non-negative integer. On failure, they
return a negative errno-style error code.
These APIs are implemented as a shared
library, which can be compiled and linked to with the